

It Takes Two is a two-player, co-op-only adventure, and it can be played locally or online. However, in terms of gameplay, it gets a lot of things right. At one point, he gestures toward the couple’s overgrown greenhouse and says with self-righteous excitement, “That is what happens when you abandon your passion.”Īfter that line in my notes, I wrote, “wow yikes ugh.” This remains an accurate and comprehensive summary of my feelings regarding the narrative heart of It Takes Two. The Book of Love acts as the couple’s guide when they’re doll-sized, brandishing pages that read things like, “Fix your relationship” and “Collaboration” to introduce new levels.

They wake up in miniature form and have to work together to find their way back to their bodies. You can’t just give up.” She begins to cry and her tears magically trap her parents inside the dolls. Later, the daughter opens a literal Book of Love and says out loud to the figurines, “Look, it says here love is work, see? You have to work on it. She’s holding two handmade dolls of her parents, and she makes them apologize to each other and kiss. It Takes Two begins with a husband and wife arguing in their front yard, and as they mention the word “divorce,” the scene pans to their daughter watching sadly from the upstairs window.
#It takes two chapters update#
Update your settings here, then reload the page to see it.

This content is not available due to your privacy preferences. The result is a perverse combination of Blink-182’s “Stay Together for the Kids” and Puss in Boots, surrounded by an otherwise entertaining platforming world. The first few levels of It Takes Two are littered with shallow platitudes about fixing a toxic relationship for the sake of maintaining a nuclear family, and if that weren’t distressing enough, these ideas are presented by a talking Book of Love with a cartoon face and an outrageous Spanish accent. It tells a heavy-handed story about two parents breaking the news of their divorce to their young daughter - but that’s not the uneasy part. On the other hand, It Takes Two is uncomfortably cheesy. It’s a split-screen co-op adventure, and I’ve had a lot of fun playing it online with my colleague Devindra Hardawar. On one hand, it’s an adorable platformer featuring intuitive spatial puzzles and super-sized domestic environments, with a vibe reminiscent of Honey I Shrunk the Kids or The Pagemaster. I’m conflicted about It Takes Two, the new game from Brothers: A Tale of Two Sons and A Way Out studio Hazelight.
