

- #Gameshark not working on diddy kong racing rom how to#
- #Gameshark not working on diddy kong racing rom Patch#
- #Gameshark not working on diddy kong racing rom code#
#Gameshark not working on diddy kong racing rom code#
My request is a few codes for "Legend of Zelda, The - Majora's Mask (USA)"ġst would be a code that makes you take a specific amount of extra damageĮX: Player takes 2x 4x 6x or 8x normal damage, it would be one that you could choose If it doesn't matter I would like to request a code (since you seem to want request's) Do you know if this kind of hack will run in the actual N64?
#Gameshark not working on diddy kong racing rom how to#
I'll try that when I have some free time, because I need to learn about how to use it first. Thanks ExtremeDude2 for pointing me out about Toad's Tool being able to edit models. Same with Jet Force Gemini, but I think this game doesn't suffer from LOD (I haven't played it on emu, and I didn't notice anything on console back in the day). The GE Setup Editor now supports Diddy Kong Racing too, but I'm not sure if you can replace models in this version. These improved games will work on the real hardware, but performance will be worse.

I wonder if there are things in the solo missions that can be improved as well (maybe some textures). Multiplayer level allocations can be fixed to enable 4P in all of them (I already did that).
#Gameshark not working on diddy kong racing rom Patch#
I can make a patch for a GoldenEye DX version. To play as Mario in the intermission scenes as well, turn on the code 800740A2 0000.I can probably do it manually with the GE Setup Editor, but there are so many models that I thought maybe a code was easier, heh.

Plus, if this code is left turned on, the game will freeze if you make Peach try to slide down a hill, land on a trampoline, fight a certain enemy, etc., over the fact that there aren't as many sprites for Peach than there are for Mario in the entire game. WARNING: While you're playing as Peach, the game will lose a lot of abilities, such as pausing the game, and pressing the A Button to jump. 800740A2 0005: Play as Princess Peach with Parasol.012063C1 - Start at World 9-1 (Test level in Original 1985)Īnything within 34 or later in the third and fourth digits of " 01x圆3C1" will start at bonus rooms or later areas of the levels.801269C0 0002: Player 1 always uses the Plane.801269C0 0001: Player 1 always uses the Hovercraft._VVXIYGE, _NVXIYGA or _NVXIYGE: Always start with 100 lives._OKPTZGE: 25-32 lives after continue (and so on).TEEPUZAG + IUEPSZAA + TEEPVZPA: Start on World 7.IEEPUZAG + IUEPSZAA + TEEPVZPA: Start on World 6.GEEPUZAG + IUEPSZAA + TEEPVZPA: Start on World 5.LEEPUZAG + IUEPSZAA + TEEPVZPA: Start on World 4.ZEEPUZAG + IUEPSZAA + TEEPVZPA: Start on World 3.PEEPUZAG + IUEPSZAA + TEEPVZPA: Start on World 2.VGYOKK: The timer starts at 900 seconds.SSASSA: You are invincible to all enemies.VATOLE: Only Mario begins with 8 lives, Luigi remains with 3 lives._ATOLE: Luigi begins with 3 lives, but Mario only with 1 (sometimes, the game may also not load).After you collect at least two 1-UPs, you won't get a Game Over if you die. This is the most you can carry, as you will get a Game Over if you go over 129. _ZTOZE: Start with 41-48 lives for both players._ZTOZA: Start with 33-40 lives for both players._PTOZE: Start with 25-32 lives for both players._PTOZA: Start with 17-24 lives for both players._ATOZE: Start with 9-16 lives for both players._ATOZA: Start with 1-8 lives for both players.This is set by using the Game Genie code "NYTOZE". AEEGITLA: Start with the maximum number of lives!.
